A toolkit for learning in the Greenlight app

Greenlight’s debit card and app are known for teaching kids smart money basics, but families were asking for more guidance around more complex topics with high stakes, like investing and credit.

Our goal was to create a toolkit of learning patterns to help both kids and their parents learn in real-time.

We began the process with a lit review of both internal and external research studies. Topics included Gen Z finances, parental fears, attitudes towards learning, and cultural trends.

We found three main themes:

  • Youtube is king for learning, but not just because of the video format. Learners love being able to choose their topics, their teachers, and follow the videos a their own pace.

  • Teens are stressed by everything competing for their attention. We can’t expect them to sit down with our app and spend an afternoon exploring our lessons. We need to surface information they actually care about at the right time.

  • Financial literacy is only half the battle. Many young adults know what they are supposed to do – they just don’t actually do it. They need help applying their knowledge.

Next, we conducted stakeholder interviews with 8 members of the team to determine a definition of success.

We found people in different roles had very different ideas of what a successful project looks like.

This project is successful if…

  • Marketing: The solution should be easy for media outlets to understand and talk about. It should allow Greenlight to stand out from the competition for our unique educational offerings.

  • Product: The solution should be efficient to build because it leverages existing tools. It’s flexible, and other teams across the company are able to adapt it for their own purposes to drive deeper product engagement.

  • Design: The solution motivates teens to identify and take action towards their financial goals. Their parents have peace of mind that their kids are on the right track and prepared for the future.

  • Greenlight mission: It should ultimately help kids grow up to be healthy and happy in money and life!

We used our research findings to create "concept cards" for a brainstorm activity. Our team came up with 30+ ideas, grouped them into categories, and selected the most promising ones.

Results of the concept card brainstorm

Grouping ideas into concept categories

Six unique concepts were generated, varying from tactical to abstract.

CONCEPT 1

Tags and sorting

Organize our content library with tags for easy searching.

Opportunities

  • Increase engagement with our learn content

  • Helps us recommend the next thing or tailor content

  • Creates space for other types of media in the Learn Hub

CONCEPT 2

Up next

Give users a next step after a lesson is completed.

Opportunities

  • Cross-pollination between lessons and our tools

  • Creates a path through the content without requiring user action

  • Helps users dig deeper into a topic

CONCEPT 3

Quests

Kids take on their goals by selecting and finishing paths, earning rewards for success.

Opportunities

  • Creates a place to start and a path to get there

  • Parents can be part of the learning process without having to know all the answers

  • Easy to templatize and re-use

CONCEPT 4

Layered tips

Provide easy-to-follow tips in a user-friendly format with paths for further exploration.

Opportunities

  • Provides assistance in context, as needed

  • UI can be applied to many different areas of the app

  • Helps users identify a place to start, then allows for further learning if necessary

CONCEPT 5

Bites

Embed short stories with educational content to enhance learning during the journey.

Opportunities

  • Surfaces relevant content in context

  • Utilizes a familiar pattern that indicates quick information

  • Content is easy to create and can scale across different parts of the app

CONCEPT 6

Smart stages

Enable users to adjust complexity by toggling a module or domain.

Opportunities

  • Helps users choose what they’re ready for with complex topics

  • Easy to find a starting point regardless of age or experience level

  • Simple to revert back if you aren’t ready

The “Layered tips” and “Bites” concepts are already being incorporated into the Invest portion of the app.

Other concepts, like “Smart stages” and “Quests” are being considered for more long-term initiatives.

Overall, the concepts give project managers a library of ideas to consider when discussing and evaluating new product opportunities.

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Greenlight Referrals Redesign